During a full moon, the strange SCOOBY-DOO! Adventure with the Black Knight takes place.
As if by magic, the Black Knight comes to life and walks around in his haunted armor. Scooby-Doo searches the paintings for clues that could help catch the villain. The figure can be unmasked, revealing the true identity of the mysterious Black Knight. The ghost card provides further information about the Black Knight. The contents of the ghost cards can be decoded using the reader from the SCOOBY-DOO! Mystery Machine or SCOOBY-DOO! Adventure at the Haunted Mansion playsets (70286 and 70361 - sold separately at specialist retailers).
The set includes Scooby-Doo, the Black Knight, a ghost card, the Knight's haunted armor, and 28-piece art supplies.
